john seefeldt
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Interface Shifting Perspectives: VR

This piece places virtual reality glasses and video game technology within the physically familiar experience of using communal sight seeing binoculars. Instead of presenting the viewer with the expected, magnified perspective of their surrounding the viewer is given the perspective of being 1 inch tall on the galley floor underneath the binoculars.

2015

8’x8’x12′

Interactive / 3D : Custom Software, Electronics, Virtual Reality Glasses, Wood